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基于strangeIoC的游戏框架开发和应用
第2章: 对象池
第2章: 对象池
Section outline
Select activity 课时 12 : 对象池介绍
课时 12 : 对象池介绍
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Select activity 课时 13 : 创建ObjectPool类
课时 13 : 创建ObjectPool类
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Select activity 课时 14 : 创建PoolManager类
课时 14 : 创建PoolManager类
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Select activity 课时 15 : 写向池子注册对象的方法
课时 15 : 写向池子注册对象的方法
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Select activity 课时 16 : 介绍扩展编辑器
课时 16 : 介绍扩展编辑器
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Select activity 课时 17 : 实现注册对象功能
课时 17 : 实现注册对象功能
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Select activity 课时 18 : 应用到游戏并解决重要问题
课时 18 : 应用到游戏并解决重要问题
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