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三国无双之武将系统
第3章: UI和数据刷新
第3章: UI和数据刷新
Section outline
Select activity 课时 18 : 开始WarriorLoopItem类继承
课时 18 : 开始WarriorLoopItem类继承
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Completion
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Select activity 课时 19 : WarriorLoopItem的属性获取以及初始化
课时 19 : WarriorLoopItem的属性获取以及初始化
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Completion
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Select activity 课时 20 : WarriorItem刷新数据回调
课时 20 : WarriorItem刷新数据回调
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Select activity 课时 21 : WarriorEntityContainer管理所有武将实体
课时 21 : WarriorEntityContainer管理所有武将实体
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Completion
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Select activity 课时 22 : 武将管理类处理获取数据项
课时 22 : 武将管理类处理获取数据项
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Completion
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Select activity 课时 23 : 完成WarriorLoopItem绑定和解绑方法
课时 23 : 完成WarriorLoopItem绑定和解绑方法
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Select activity 课时 24 : 小Bug解决,调试完成
课时 24 : 小Bug解决,调试完成
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Select activity 课时 25 : 置灰效果shader简单介绍与实现
课时 25 : 置灰效果shader简单介绍与实现
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Select activity 课时 26 : 结束总结
课时 26 : 结束总结
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